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Home›Guides›DreamHack Winter 2013: the first CS:GO Major
TOURNAMENTS / GUIDE

DreamHack Winter 2013: the first CS:GO Major

A source-led primer on the tournament that began the Major lineage.

LGLootGap ResearchLast updated Aug 24, 2026 · 8 min read✓ SOURCE REVIEWED
ON THIS PAGEQuick answerHow to read itPractical checklistCommon mistakesSourcesFAQRELATED TOOLOpen market scanner →
01

Quick answer

DreamHack Winter 2013 is recognized as the first Valve-supported CS:GO Major.

Tournament history is strongest when brackets, event pages and item metadata are kept distinct. This guide avoids invented quotes and unsupported match numbers. A source-led primer on the tournament that began the Major lineage.

KEY TAKEAWAYS
✓

DreamHack Winter 2013 is recognized as the first Valve-supported CS:GO Major.

✓

The event established a historical baseline for Major coverage.

✓

Contemporary VODs and bracket archives are preferable to reconstructed quotes.

✓

Item and sticker history should be separated from match analysis.

02

How to read the data

Begin with the exact record involved: item name, variant, source and observation date. Then separate a factual game-data field from an estimate, community convention or market inference. This sequence keeps a helpful shorthand from becoming a false claim.

Scroll horizontally for all evidence columns.

LAYERWHAT TO VERIFYOUTPUT
IdentityExact item, case, event or tool inputFactual record
SourceGame data, official note or event archiveCitable evidence
ModelFees, probability, freshness and assumptionsEstimate
DecisionRisk, alternatives and missing dataUser judgment
03

Practical checklist

  1. 01
    DreamHack Winter 2013 is recognized as the first Valve-supported CS:GO Major.

    Document the evidence and any remaining uncertainty before using this point in a valuation, simulator or publication.

  2. 02
    The event established a historical baseline for Major coverage.

    Document the evidence and any remaining uncertainty before using this point in a valuation, simulator or publication.

  3. 03
    Contemporary VODs and bracket archives are preferable to reconstructed quotes.

    Document the evidence and any remaining uncertainty before using this point in a valuation, simulator or publication.

  4. 04
    Item and sticker history should be separated from match analysis.

    Document the evidence and any remaining uncertainty before using this point in a valuation, simulator or publication.

04

Common mistakes

DON'T

Treat a listing as a sale

Asking prices can be stale, manipulated or far from executable demand.

DON'T

Hide model assumptions

Fees, odds and freshness windows must stay visible and editable.

DO

Match the exact variant

Wear, pattern, StatTrak, Souvenir and event identity can change the record.

DO

Keep an unavailable state

Missing evidence should remain missing instead of becoming fabricated data.

05

Sources and methodology

This guide derives its factual framing from the references below. External sources can change; LootGap records a review date and does not silently replace missing facts.

  • ↗
    HLTV event archivehttps://www.hltv.org/events/archive
  • ↗
    Liquipedia Counter-Strike eventshttps://liquipedia.net/counterstrike/Majors
METHODOLOGYHow LootGap verifies claims and handles stale data→
06

Frequently asked questions

What is the main takeaway from “DreamHack Winter 2013: the first CS:GO Major”?+

DreamHack Winter 2013 is recognized as the first Valve-supported CS:GO Major.

Can this guide guarantee a market result?+

No. It explains item data and decision methods. Prices, liquidity and outcomes can change, and simulated/model results are not guarantees.

CONTINUE RESEARCH

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DreamHack Winter 2013: the first CS:GO Major | LootGap